
Aerial - Aerial is the capital of the Province of Madeira in Azin.Return to Top |
Aerial Engineering and Arts University - The Aerial Engineering and Arts University was created after the city of Aerial was cut off from the rest of Azin. Their method of mixing engineering with traditional arts creates engineers that have an eye for esthetics as well as an eye for function. This can be seen in the eighteen bridges that connect the city of Aerial to the outside world. The University is located in the city of Aerial proper.Return to Top |
Aerial University of Magick - The Aerial University of Magick was established in TK 300 in the city of Aerial in Maderia. The City Council and Mayor agreed that the University was an idea that needed to be made into a reality.Return to Top |
| Aira Ocean - Please see Oceans. Return to Top |
| Alchemist - An Alchemist is one that practices the art and science of Alchemy. Return to Top |
Alchemical Byproducts - Alchemical Byproducts, as the name suggests, are the byproducts of the alchemical process on a material. These byproducts will exchange energy with their surroundings. Therefore, their MR values are low. Mages seek out these Alchemical Byproducts, because of their special magical properties. There is additional information on Alchemical Byproducts that can be found in the upcoming Mystic Station Designs, LLC book entitled "SkillSkape Alchemy".Return to Top |
| Alchemical Products - Alchemical Products are products that have had been refined to near or almost perfection. Their refinement increases their MR value, as Alchemical products will not exchange energy with its surroundings. There is additional information on Alchemical Products that can be found in the upcoming Mystic Station Designs, LLC book entitled "SkillSkape Alchemy". A rare naturally occurring Alchemical product is True Lead with a natural MR of 20. Return to Top |
| Alchemy - Alchemy is the investigation of the universe in relation to all objects (matter) and creatures. As well as how those relationships can be changed and interchanged to alter and affect objects and creatures. Its goal is to perfect the objects and (heal) the creatures. There is additional information on Alchemy can be found in the upcoming Mystic Station Designs, LLC book entitled "SkillSkape Alchemy". Return to Top |
Aldous - Aldous is the female deity of Prosperity on Alquennas. She is known as either the Jolly Merchant or the Rich One. Her emblems are either a Sky Cat or a Golden Eagle. Some of the other cultures on Alquennas refer to her as either Odellen or Powa. For additional information, please see the World Atlas.Return to Top |
| Aleta Ocean - Please see Oceans. Return to Top |
Algo Root - Algo Root (Magical Materials Fire MR 6) is the "root of life" and is found only on the Continent of Cellenda in the mountain valleys of the White Mountains in the Kingdom of Azin. The root is too powerful to ingest without being diluted with other herbs or cow's milk. It has the ability to cure anyone suffering the effects of any normal venom as long as they have body points left, if it is prepared correctly. The cost of one quantity of Algo Root is 5,000 pennies.
If the Algo root is prepared correctly, there is a 68% Total success chance that the mixture can cure the effects of any normal venom. If the Algo root is prepared correctly, there is a 58% chance that the mixture can cure the effects of any unusual venom. If the Algo root is prepared correctly, there is a 48% chance that the mixture can cure the effects of any Magical or magically enhanced venom. The Algo root cannot cure Dragon Venom. Return to Top |
| Algo Root Poison - Algo Root Poison, by allowing the unshorn roots of the Algo tree to dry out in the sun and then grinding them up it becomes an odorless, tasteless and deadly poison that kills in minutes. The antidote is a quantity of distillation of Algo root. Return to Top |
Algorian - Algorian is the capital of the country of Carwin. Algorian was the first Haeflin settlement in their new country after their exodus from Kenda.Return to Top |
Aliek - Aliek is the name of one of the countries on the continent of the Southern Shield. For additional information, please see the World Atlas: Southern Shield.Return to Top |
Aliek City - Aliek City is the capital of the country of Aliek. It is home to the Council of Rule for the country.Return to Top |
Alima - Alima is the name of one of the countries on the continent of the Southern Shield. For additional information, please see the World Atlas: Southern Shield.Return to Top |
Alima City - Alima City is the capital of the country of Alima and is the home of the Council of Rule for the country.Return to Top |
Alishay - Alishay is the deity of Knowledge and Wisdom. She is known to be the daughter of Debohran and Hyach. She is also known as the Lady of Courtly Love and is often cited as the muse or guardian of those who are involved such matters. However, there have been accounts where this deity has shown up in a male form. Her symbol is a feather, usually from a Golden Eagle or an Owl. For additional information, please see the World Atlas.Return to Top |
Alliance of Nations - Alliance of Nations is one of the three major political and military alliances on the planet of Alquennas. It was formed in TK 01 when the Houses of Man began to take a greater role in world affairs. Soon after the Elven, country of Bryagel entered into the Alliance of Nations. Each nation within the Alliance has agreed to work with each other and to defend one another if attacked.In documents, The Alliance of Nations is abbreviated as AON. For additional information, please see the Economics & Politics section. Return to Top |
| Alquennas - Alquennas is the name of the world and is universally translated as "of water" by all the languages on the world. For additional information, please see the World Atlas. Return to Top |
| The Alquennas Horizon at Sea Level - Alquennas Horizon at Sea Level is 10 miles of visibility. Return to Top |
Alquennas Trade Alliance - Alquennas Trade Alliance is the only worldwide merchant alliances. It has great political and military powers. There are many nations that believe that trade is the source of peace and prosperity. In the Summer of TK 1010, a majority of these nations formed the Alquennas Trade Alliance or ATA. They govern what each nation within the ATA can trade in and regulate the world prices on a great number of items. For additional information, please see Economics & Politics.Return to Top |
Kempley Katrina Isis Elizabeth Andor - Kempley Katrina Isis Elizabeth Andor is the Grand Daughter of Duncan Uriel Andor, the former First Knight of Azin who died protecting the people of Azin. She was born in spring of TK 1026. She has excelled in the art of negotiations. That combined with her natural beauty and charm makes her an Ideal Diplomat.
At the young age of 18, she was part of the Alliance of Nations diplomatic team sent to the Dresden Accord. The senior diplomat of the Alliance of Nations diplomatic team became ill. Kempley like her grandfather too charge and negotiated a favorable settlement for the Alliance of Nations. On the 410th day in TK 1044, almost a year after hostilities ended, the Dresden Accord was signed officially ending the Fourth War with the Horde. Return to Top |
Angela - Angela is a Messenger deity. Her companion is the male messenger deity Deacon. They are known by the distinctive arrows fired from their bows. Angela's arrows are soft and Deacon's are hard. If these arrows strike a target, circumstances will change accordingly around them. If either messenger chooses their black arrows and strikes home on their chosen target, the target will die within the year. For additional information, please see the World Atlas.Return to Top |
| Angled Sails - Angled Sails allow the ship to sail at an angle to the wind direction. This allows a ship to appear as if it is sailing against the wind. In actuality, the ship is sailing slightly off the angle of the direction of the wind. This reduces sailing times by a great deal. In 200 BK, the sea engineers of Unadrian discovered the use of angled sails to benefit shipping. It took another 200 years for most of the other nations to adopt angled sails. Return to Top |
| Aphane - Aphane is the name of one of the countries on the continent of the Vitainnia. For additional information, please see the World Atlas: Vitainnia. Return to Top |
| Aphanian - Aphanian is a term to describe a citizen from the country of Aphane. It is also used to describe goods from Aphane. Return to Top |
Apple County - Apple County is one of the Counties in the province of Kallon in the country of Azin.Return to Top |
Applican - City of Applican is located in the county of Kirsk in the province of Azin in the country of Azin.Return to Top |
Arcadia City - Arcadia City is the capital of the Arcadia region and home to the College of Arms of Bryagel.Return to Top |
Arch Angel - Arch Angel is the northernmost settlement in Azin. It borders the North Sea which is part of the Northern Ocean of Alquennas.Return to Top |
Arch Angel University of Engineering - The Arch Angel University of Engineering is the home of the Kite Engineers of Azin as well as one of the finest learning establishments in the world. Each year the freshmen class swells to over 2,000 students, all of whom hope to graduate one day with the honors of being called an Engineer of Arch Angel. The university is located in the city of Arch Angel in Azin.
The University has an excellent naval engineering department as well as a siege-engineering department. It was established in TK 950. Return to Top |
Ariddarn - Ariddarn is the capital city of the country of Azatar. The capital is the power base for Sultan Loryn Corborel of Azatar Caliph of the Azatar Faith and Liberator of Terla.Return to Top |
![]() Ariddia - The Ariddia, also called the Great Desert or the Ocean of Sands, crosses many national boundaries and is almost a culture of its own. It is called Ariddia, which translates into "Ocean of Sand" in Kingdom. Several small villages and towns live in Ariddia. The location of these villages and towns change for the people of the Ariddia are nomadic. They have been known to move entire towns of tents from one location to another location. There are two exceptions to this. The great city of Ramsen and the city of Carnat are remains from the ancient empire that once thrived in Ariddia when the great river flowed through the center of what is now the great desert. The ruins and great temples of this lost empire can be found throughout Ariddia. The inhabitants understand how to live off the sand. For additional information, please see the World Atlas: Terla. Return to Top |
Mounds at Ariddia - The Mounds at Ariddia are a natural formation of rock out croppings in the deep desert. They offer travelers in the Ariddia a safe place to camp at night. By staying at this formation, travelers are safe from the Sand Worms.Return to Top |
| Ariddia - Kar - Ariddia - Kar or just Kar are the hunters of the Sand. They hunt the Sand Rays and the Worms. The bounty from a single adult worm can provide enough riches for a large town to sustain its needs for well over a year. Hunting the Worms is not easy. Return to Top |
Ariddia Province - Ariddia Province is one of the provinces in the country of Terralen on the continent of Terla.Return to Top |
Ariel Ath Draconic Splendor - Ariel Ath Draconic Splendor is the keeper of Draconic Splendor. She controls every aspect of Draconic Splendor. Her title is Mistress of Draconic Splendor. Four Saurians (Dragon Kin) always accompany her as her bodyguards, and advisors.She was born in 2000 BK and appears to be a 20-year-old woman with flowing read hair with a streak of brown on the right side. Her Emerald Green eyes can pierce the coldest heart as her charm and delightful nature masks the power she can wield. Return to Top |
Military City of Arin - Military City of Arin is located in the county of Azin in the province of Azin and in the country of Azin.Return to Top |
Arketton - Arketton is the provincial capital of the Azinian province of Kent. It has expanded rapidly since TK 1040 under the patronage of the Duchess of Kent. It is in the process of building a new cathedral, a library, and at least one university.Return to Top |
City Library of Arketton - City Library of Arketton located in the county of Kent is one of the largest libraries in the known realms. The City Library of Arketton has over 1,400 books and 6,000 scrolls of information. This does not include the tax and census data in its archives.Return to Top |
Arketton County - Arketton County is one of the counties in the province of Kent in the country of Azin.Return to Top |
Armor Stone - Armor Stone was discovered by the Dwarves in Terla in BK 8500. It was not until TK 1035 that the Dwarves of the White Mountains in Azin discovered how to work this dense stone. For additional information, please see the Technology: Building & Crafting Materials section.Return to Top |
Armorose - Armorose is a city in the county of Armorose in the province of Kent in the country of Azin. It is a fortified military city.Return to Top |
Armorose County - Armorose County is one of the counties in the province of Kent in the country of Azin.Return to Top |
Army of the Hand - An Army of the Hand is the largest Horde Military unit and it consists of four hands of a Grand Force and a claw of Section staff and a Clan Military Leader. An Army of the Hand numbers over 90364 in strength. The Alliance of Nations denotes an Army of the Hand on a map by a blood red Sinister Hand.
Note: In the Fourth War with the Horde, The Horde Chieftain known as One Eye commanded 100 Armies of the Hand at the Battle of Forge Ridge. The Dwarven defenders numbered less than 2000. As of TK 1050, Forge Ridge is still under Horde control. Return to Top |
Athena County - Athena County is one of the counties in the province of Azin in the country of Azin.Return to Top |
Atommen - City of Atommen is located in the county of Freemont in the province of Azin in the country of Azin.Return to Top |
Province of Aurora - The Province of Aurora is ruled by the Tully family. The Tully family and the Nari' family have had a close bond for over 400 years. The Tully family is known as the King's Lance. When it was decided to begin to integrate different provincial soldiers into a national army, the province of Aurora was chosen to act as the national training grounds. The province boasts a diverse topography and climate zones that are ideal to train soldiers.Return to Top |
Library of the People of Aurora - Library of the People of Aurora is the name of the public library in the city of Erin in the province of Aurora in the country of Azin.Return to Top |
Avery University of Magick - The Avery University of Magick is located seven miles southwest of the capital city of Azin. It was constructed in TK 980 as the new capital city was being built. The University is named for the first Battle Mage of Azin.Return to Top |
Azatar - Azatar is the name of one the countries of the continent of Terla. For additional information, please see the World Atlas: Terla.Return to Top |
Azin - Azin is one of the three countries that make up the continent of Cellenda. For additional information, please see the World Atlas: Cellenda: Azin.Return to Top |
Azin City - Azin City is the capital of the Azin province and is the Capital of the country of Azin.Return to Top |
Azin County is one of the counties in the province of Azin in the country of Azin. - Azin (capital) County is one of the counties in the province of Azin in the country of Azin.Return to Top |
Azin Hero Harbor - The Azin Hero Harbor is the name of the harbor that is located on the south side of the city of Azin. It was named for all of the Heroes of Azin. This Dwarven made harbor can handle up to 150 ships at one time. It was the first harbor to have three separate rings of docks separated by water doors. This allows the Azin guard to section off and controls the movement of ships in the harbor.Return to Top |
| Azin Master Public Library - The Azin Master Public Library is the largest library open to citizens of the country in Azin. At the last count, the Master Public Library contains over 5,000 books, 30,000 scrolls, and over 5,000 tablets. This does not include the tax and census data or the material waiting to be copied for the copies to be placed into the library and the originals in the guarded archives. Return to Top |
Azin Province - Azin Province is one of the provinces of the country of Azin. It is also known as the capital province of Azin.Return to Top |
| Azin Silver Knights - Azin Silver Knights is the name of the Field Cross Team of the city of Azin. Return to Top |
Azin University of Engineering - The Azin University of Engineering is located in the capital city of Azin. Its primary duty is to train Royal Engineers and their assistants. The school was created in TK 1000.Return to Top |
![]() The Wasteland of Azin The Wasteland of Azin is a highly magical desert in Azin. It is home to a great deal of strange and wonderful life forms. It also houses the free City of Freehold and several tribes of Desert Saurian: Dragon Kin. The Wasteland is also one of the official provinces of Azin. More detailed information about the Wasteland, please see the World Atlas: Cellenda:Azin. Return to Top |
| Azinian - Azinian is a term to describe a citizen of Azin. Return to Top |
Azul - Azul is one of the counties that make up the province of Kallon in the country of Azin.Return to Top |
Village of Azul Lights - Village of Azul Lights is one of the villages in the county of Azul in the province of Kallon in the country of Azin.Return to Top |
Realm of the Azul-Valley - Realm of the Azul-Valley is one of the six countries that make up the continent of Terla. The Mountains and Hills of the Realm have a blue ting to them, especially during dusk. For additional information, please see the World Atlas: Terla.Return to Top |