Dwarven |
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Axes |
Crossbows |
Daggers |
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Hammers, Maces and Clubs |
Swords |
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Elven |
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Knives |
Polearms |
Swords |
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Haeflin |
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Flails |
Knives |
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Polearms |
Swords |
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Horde |
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Axes |
Polearms |
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Spears |
Swords |
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Human |
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Axes |
Daggers |
Flails |
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Lances |
Spears |
Swords |
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Mere Folk |
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Trident |
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Saurian: Dragon Kin |
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Axes |
Flails |
Hammers, Maces, Clubs |
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Knives |
Polearms |
Swords |
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Other Weapons |
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Trinity Bow |
Dragon's Egg |
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The idea for the Gauntlet bow came from a Dwarven weapons master who wanted to give an additional edge to Dwarven warriors facing the horde. The Dwarves have been outnumbered in every engagement as high as 100 to 1. The Dwarven Master spent countless hours developing the Gauntlet Bow. The device is a small crossbow that is attached to a steel or iron gauntlet. The range of the device is limited and is designed to be used once in the battle due to the length in the reload time. The intended use of the Gauntlet Bow is as a surprise weapon to ones opponent in close quarters combat. It provides an infantry warrior and edge over his/her opponent and provides a psychological advantage to the warrior. The user of this weapon would use the archery (Crossbow) skill for this weapon.
| AP Cost for loosing a Gauntlet Bow based on Character PSF % | |||||
| Action | 1-25% | 26-45% | 46-60% | 61%-74% | 75%+ |
| reload | 13 | 12 | 11 | 10 | 9 |
| Weapon Type | Weapon Name |
Prod. Time Days |
Weight In lbs |
Length |
Base Damage |
Crit Die Mod | Bash Chance | Cost in Pennies |
| M | Gauntlet Bow | 8 | 2 ½ | 6"-9" | | | | 1,380 P |
| | Light Bolt (gauntlet) | 1 | ¼ | 6" | 8 | 0 | | 5 P |
| | Medium Bolt (gauntlet) | 1 | ¼ | 6" | 11 | 0 | | 10 P |
| | Heavy Bolt (gauntlet) | 1 | ¼ | 6" | 13 | 0 | | 15 P |
| | Armor Piercing Bolt (GB) | 1 | ½ | 9" | 15 | +1 | | 35 P |
| TSC% modifier | +0% | -5% | -10% | -20% | -30% | ||||||
| Weapon | Base | SR | MR | LR | ER | MaxR | |||||
| Name | Damage | Range | Mod1 | Range | Mod1 | Range | Mod1 | Range | Mod1 | Range | Mod1 |
| Gauntlet Bow | |||||||||||
| Light Bolt | 8 | 15' | 0 | 20' | -2 | 25' | -5 | 30' | -7 | 45' | -9 |
| Medium Bolt | 11 | 15' | 0 | 18' | -3 | 22' | -7 | 29' | -9 | 40' | -11 |
| Heavy Bolt | 13 | 10' | 0 | 15' | -4 | 20' | -6 | 26' | -10 | 35' | -12 |
| Armor Piercing Bolt | 15 | 10' | 0 | 14' | 0 | 19' | -4 | 24' | -8 | 30' | -9 |
| Obsidian Arrows | 17 | 15' | 0 | 18' | -3 | 22' | -7 | 29' | -9 | 40' | -11 |
| Dwarven Red Obsidian | 20 | 15' | 0 | 18' | -3 | 22' | -7 | 29' | -9 | 40' | -11 |
| Weapon Type | Weapon Name |
Prod. Time Day |
Weight In lbs. |
Length | Base Damage | Crit Die Mod | Bash Chance | Cost in Pennies |
| MH | Scythe Axe | 15 | 5 | 50" | 9S/11S | +2 / +3 | 7 / 6 | 3,000 P |
| Weapon Type | Weapon Name | Prod. Time Day | Weight In lbs. | Length | Base Damage | Crit Die Mod | Bash Chance | Cost in Pennies |
| LM | Short Lance | 2 | 2½ | 4' | 3 P | +1 | 9 | 850 P |
| TSC% Modifier Weapon | Base Dmg | +0% SR Rge Mod | -5% MR Rge Mod | -10% MR Rge Mod | -20% ER Rge Mod | -30% MaxR Rge Mod |
| War Bolt | 30 M | 550' 0 | 1600' -1 | 2300' -2 | 3040' -5 | 5280' -8 |
| AP Bolt | 40 M | 400' 0 | 1200' -1 | 2000' -2 | 2800' -4 | 4800' -6 |
| Weapon Name | Prod. Time Days | Weight In lbs. | Length | Base Damage | Crit Die Mod | Bash Chance | Cost in Pennies |
| Trinity Bow | 25 | 2400 | 14 feet | - | - | - | 15,800 P |
| Trinity War Bolt | 2 | 7 | 10 feet | 30 M | +3 | 8 | 490 P |
| Trinity Armor Piercing Bolt | 2 | 9 | 10 feet | 40 M | +4 | 7 | 510 P |
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